Tattoo Artist Real-Time Character

An original Real-time Character of a Tattoo Artist.

Sculpted in ZBrush with Marvelous Designer used t for clothing. Blender used to create accessories and Maya for Retopology and UVs.
XGen used to create hair cards, textured with Substance Painter and rendered using Marmoset Toolkit.

Tattoos were sourced from Mosapi Studios, Budd's Art Chronicles, and Fernando Trinkenreich.

Back and Arm Patch designs also by Mosapi Studios and Budd's Art Chronicles.